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(+1)

Okay wow such a great idea and It's actually implemented nicely. There is a part tho where I feel like the code is not consistent. Basically I open the first computer and change transform.? to transform.x than I come to  the second one and just open it without changing anything and it says onjump player.speed = 500, but after that I cannot jump anymore. Anyways a great idea, very fun and it reminds me of this game Quadrilateral Cowboy. Good job and I'd like to see this with more polish, levels and variations! :)

(+1)

Thanks! the speed replacing the jump is actualy the intended way, and the transform.? was actualy inconsistent on purpose as a lazy way  to help the player get the feel of the game in the first levels. Anyways really thank you for the feedback, I think I may continue it after the jam so this is very valueable!