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Nice touch with the procedural levels, that’s a really cool idea. It feels like there are quite a few features that aren’t fully finished though, so focusing on fewer ideas might help polish the experience more. For a game jam, the scope might be a bit too big, scaling it down could really make the core mechanics shine. Overall, great job!

Yea i kinda got lost in making the big tree and getting ideas for the towers and their upgrades and did the rest quickly not the best time managment i did