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Interesting twist on the idea! UI/UX changes might turn this game into a gem. Also I'd like thing to push me to actually do thing in the sandbox, like being rewarded for visiting multiple stations and running through a maze of my own design leading to my demise. Good work!

Thank you for your feedback. UI/UX is not my strong suit, though I might give it a try. I'll have to think about something to incentivise the player. It's a great suggestion, thanks!