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I'm actually rocking Defile, Samantha, Sofia, and Charlotte. Defiler and Sofia drop heal/shield/dmg dice at the start of every turn. Samantha throws two heal dice once 5 have been thrown, and Defiler throws heal dice once 10 have been thrown. Charlotte for her party skill and 1 mana stacking attack. Once you get higher mana and regen? You either take zero damage or it gets healed away in first round as Char nukes them. Heck, if you get a little bored of one shotting dudes you can just use Sofia's 3 mana attack since it just keeps getting better. I've had 370 shield in a single fight. NOTHING gets through most rounds. The healing passive from Sam and Defiler makes up for what damage does get through.