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What kind of gpu do you have, nvidia, amd or intel?
You might need to clear the shader cache in the user data folder.

(windows)
%appdata%\Godot\app_userdata\HardStuck\

(linux)
~/.local/share/godot/app_userdata/HardStuck/

There should be a "vulkan" and a "shader_cache" folder, simply delete them and the game should start building shaders from scratch

(1 edit)

Hello, thanks for the fast response. I've got an AMD Ryzen 7. The 9700x one. Will try the fix you recommended and see if it changes anything. :D

Have just checked, it does seem to have not solved the issue, sorry. Still crashes regardless. I've tested with various enemies but no dice.