Thanks for the comment! I went through my own fighting game awakening not too long ago, so it feels pretty great to know that this game did the same thing for someone else!
I think I already fixed those bugs on the most recent internal version, but thanks for reporting, I'll double check just in case!
The low health animation (raise arms > fall) is the only only one that's conditional, the others just play randomly. Excluding the big one for the final round, of course.