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I enjoyed the concept but the parry mechanic was a bit too difficult for me to utilize. Instead of just changing colors for when an enemy attacks, it would be nice if the color like filled up or something to help give a visual indicator for when the enemy is attacking instead of just where. I think if you add in better visuals and balance the game a bit then it will be more enjoyable!

(+1)

Thanks for your feedback, and yeah, that’s actually what I progressed the least on. I feel like I was missing a lot of feedback in many areas, there are elements that definitely need improvement.