I really love the pixel art style and the core concept—protecting a 'brainless' VIP is a very charming and funny idea! The first two levels were quite enjoyable. However, I hit a major difficulty spike on the 3rd mission. The manhole cover mechanic felt a bit clunky/unresponsive, and I struggled to place it correctly, which led to some frustration after a few attempts. I also wasn't sure how many levels were left—knowing if I was close to the end might have motivated me to push through! A simple 'Level X of Y' indicator would be a great QoL addition. Overall, a very solid entry with a lot of potential!