Oh wow! Been waiting for this one! Loved the demo. Love the fact you support Linux. Love the fact it's available on ITCH.IO! Just purchased!
Could you please put KEY REBINDING in the next build?
We lowered the priority for this feature because it is so hard to make good menus with the Game Boy limitations :/
We thought of having an overlay, but that would be significant work for us (we work on this project in our free time). We will figure something out, and will let you know!
In the meanwhile, I can't recommend this tool enough:
https://github.com/antimicroX/antimicroX?tab=readme-ov-file
In my humble opinion, key binding is such a core feature that instead of every application having to implement it, we should be able to define bindings per application at the Operating System level. Wayland on Linux has this feature, but it is a bit advanced and involves editing config files. As for the other OSs, maybe in a thousand years haha
Thanks a lot for the support!
I use KEYD for Linux (https://github.com/rvaiya/keyd) and write my own scripts
using xmodmap for games that don't require low level.
I use Autohotkey for Windows. 8)
WAYLAND isn't quite there yet for me, I use XFCE and it's still too buggy.
I agree, key rebinding should exist for everything.
Love the game so far!!! 8)