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I've decided to try using a standard format for all my feedback this time around. Please excuse me if I come across as overly curt or miss something important about your game. I'm writing these all quite hastily as there are a lot of games in the jam this year!

What I liked

The graphics are weird but funny.

Hey, an infinite runner!

What I didn't like

It's stupid difficult. I pretty much die as soon as I start moving.

There is no sound, or it didn't work for me.

Did I think it was so bad it was good?

Eh, maybe. It's got some of that feel to it. I think it would be a stronger contender if it

My thoughts on the modifier implementation

I think an infinite runner would have been pretty cool but being impossible to go two metres (~6ft) is less cool.

Other remarks

I thought for a moment it was going to be about the movie.

I have tremendous respect for anyone who builds their own engine. Been there, done that, decided to stick with Unity despite its flaws.

Verdict

Swing and a miss. As odd as it sounds, though, I think it works better as a tech demo.

If you have any questions, comments, queries or concerns, please reply and I'll do my best to get back to you.