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The slow dialogue speed and intro in general made the retrying process somewhat tedious. I think its something you want to avoid in game design.

And i dont really got what i needed to do. Could grab the baby a few times, tried to throw it on death but missed. Tried to hold it, but my clicks did miss somehow.

(+1)

You're not supposed to do anything with the baby, just hold it still without dropping/getting distracted for 30 minutes, that's the challenge lol. It's basically an exercise in patience and breath control. And yeah the intro probably shouldn't repeat when you fail / be shortened that's true.

(+1)

lol, ok now i get it. You wont get me to hold this button for 30 minutes though XD I just dropped the baby.