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(+2)

The game was really cozy, the music was fitting, and I loved the friendliness and human duality-based dialogue!! For more engagement, I suggest adding more tasks instead of constantly patching the air balloon and organizing the cultery. I died in Deep Space, but I think adding visual images of the main character's past and relationship with the character while they're speaking will be cool!!

Thank you! We have a few more minigames/tasks but we weren't able to get them working in time ToT, we also had cutscenes animated to flesh out characters and endings, but an error happened in unity right before submission, so they couldn't make it into the final game D: