Ah I see what you mean now, with heavier weapons or maybe when the center of gravity is farther away it takes wider swings to get it moving again after the momentum dies from a collision. Coupled with weight from weapons and armor making stamina drain faster, it can get sluggish in the middle of a fight. I'm hoping when I get a chance to get some more weapons/armors in, there will be a sweet spot for everyone's playstyle with weight/balance.
That's the sort of thing I just got used to while developing it so I subconsciously compensate for it, thanks for showing me!