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Aside from the fact that on the 2D images of the game page the character wears a coat I would never have come to the conclusion that this could be a Noir game. The Cyber part, yes: the colors, the neon, ok.

The movement was strange to me, even experimental. And because the keys did not respect my keyboard layout, it was still more confusing. Moving by this radar - especially when the character or its marker/bot is behind an obstacle - felt a lot like a puzzle. I just did not get into the flow.

For tinkerer, this is surely an interesting method to move through the rooms. For me, it slowed me down enough to give me time to think about what the character is doing here in the first place and why. And then he got shot, in the third room, I guess.