Ah, a shame that you ran out of time and could not implement all that you wanted. The encounter rate seems a bit high for my tast, but the battles are fast. That is a plus. The searching for traps stuff gave a nice feeling of pen&paper rpgs. I played in a web browser and had some lighting glitches. Performance was fine, but maybe slower system could have problems there. Sfx and music are fitting and the graphics are smooth. Movement could be a bit faster I think.
Viewing post in Dungeon Cuisine jam comments
Thx a lot for playing my game and for the kind comments! I thought i set the encounter rate to %1 but after your feedback i checked it again and realized that i actually set it to %10 instead of %1 !! So really sry about that :D Yes the lighting glitches onyl occur on browser version which is problematic in rendering some of stuff. I will add a note warning that the Windows version is more stable. I got a lot of feedback about movement so it's on the top of my list of things to fix in the post-jam version.