Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I got to the end!

I found the key-mapping quite unhinged, so it was quite the struggle to just move around. I would strongly suggest using WASD plus QE as turn as a baseline. Then have attack, doors, and looting that chest all be done with space. The camera position also made navigation problematic.

The enemy animations were funny though, and it was short enough that the input scheme didn’t cause too much problem.

Play-through with more detailed feedback: