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(1 edit)

Hey Mario! Nice game, mate! The UI reminded me of the RedHawk games!. Have you used any engine?. I liked the way you implemented the "mouse cursor", I avoided that in my games because without a mouse it's awkward,  but your implementation is great!. Just a small note, I'd love to have the text appear faster - but this is just me, I'm nervous, haha. Anyways, great efforts!

Hi there.

The engine is mine. Its an improved Version of the One I created with Quivira.

As for the text, you cannot speed it up on interludes, but press t on the actions choices menu and all windowed text will become instant.