Thanks for linking the palette, I was curious if it was a specific one. I guess it was specific but very obscure =). At times the game was awfully dark, was the 3D view/map additionally darkened beyond the palette colors? Once I turned down my lights and closed my curtains I could play better :D.
I had to replay the first area as I was kicked off without getting any loot or killing any wolves the first time. Second time I ensured the genocide of the wolves, as is expected of me. I got some new armor, and my AC went up... and I wasn't completely sure if that was good or bad =) (pretty clear it was good, I just wasn't sure which way it was going to go...).
I couldn't figure out why Jora could hurt the fire serpents with her Hand Axe, but Hargir couldn't (didn't matter much, as blasting them with magic was more effective, just confused me), I think later I deduced they needed to be injured with magic first, but often the magic one-shotted them, so took me a while to get that.
At the end, there was a guy who offered a reward if I killed the trickster's brother, which I did, however I was immediately whisked away since I then had the 3 songs so didn't get to go back to him - was there something I missed there? (Obviously not anything important to progress since that was the end of the game...)
Very solid game! Felt nice to be whizing through menus with hotkeys - most of the time, except when I accidentally pressed E to turn but I was in a dialog and E selected something else :D. Power growth felt nice, combats were hard, especially as you're figuring out what to do, which was nice. I absolutely loved the visuals, really looked great!