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A more intricate screen here: lots of blocks of various gravity settings. This room also has warps, the diamonds. Solid color warps send you places, outlines show where they send you. In this case, these warps aren't connected to each other, but to other warps in different rooms.

I've changed up my ideology on the game recently. I've decided now that this won't be a game that you can 100%. You'll always be able to complete the game no mater what you do, but there will be some decisions that are permanent and will keep you from completing certain puzzles. This will make the game a bit more intricate and repayable.

If you're wondering about the art, this is still the prototype art. Art, sound, and music will be last and I don't really want to talk about what that will be yet.