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(+1)

Really loving this, but i think you shoul add a button so if you get trapped in for example a mimic, you can let it have fun with you instead of strugglin

If you get gooped by a latex dog for example you can let it drag you by trying to move in any direction. But since chests dont let you move that way of auto losing doesnt work T_T

Yeah thays why i used a mimic as a example, cus with doggos it works, but with mimics it doesnt.

The mimics and those enemies share the same script. Ill make some modifications to fail the escape even on mimics and to ignore the part of if the player cant move or not.