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An unbelievably amazing work.
Each stage stands on its own as a single piece of art, but also works as rotating dynamic art, and at the same time as a game where you move through it as the player. It truly felt like a fusion of art and game.
As a platformer, the objective is simple, just collect items and reach the door, but since things are not always visually clear, you have to think in ways beyond just control, which made it both challenging and fun, and I really liked that.
It was an incredibly satisfying game and art experience meow~! (=✧ω✧=)