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I played a bit, got cautious not to get down to 0 hp again after the first time.

The (3?) tunes are nice and making potions is relaxing. The outdoor environment is detailed given the context, I specially like the look of both gathering spots, and I enjoyed getting rid of all the monsters in a single trip without my hps getting down to 0 after I had assembled a big enough stock of potions. 

While movement is fine it's not 100% smooth, sometimes a button press doesn't trigger a response when trying to move fast. From what I gather hitting during fights works with a cooldown but the sound effect is the same when you actually perform a hit or when you cannot yet, which is confusing.

Thanks for sharing!

(+1)

Sorry for the late response to your comment!

It’s actually 6 different tunes depending on the situation and outcome, glad you liked them!

I’ve updated the game since then, addressing the death state and improving the overall interaction flow. I’m also working on making movement and combat feedback clearer, especially around attack cooldowns.

Thanks a lot for taking the time to play and share your thoughts. I really appreciate it!