Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I finally made it. Took45min, but then I had to bind some of mykeyboards macro buttons to movement, cause the high sensibility, even at 10ms they sometimes double-stepped. The game has a good base principle, but when it forces you to time stuff not to get caught, you almost always have to make the controls super easy to use and snappy. I liked that you used the elements of both water and fire to get past obstacles.

Game is hard to play in its current state, but it has great potential and I had fun playing it despite the control issues :)