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(+1)

Uh... I am unsure if I am the only one with that issue, but in 0.36 camera dont stop moving in death animations. I mean, when pulled into slime for example, it continue slowly slipping with the same speed without stopping. Sorry, I am terrible at explaining. In short, it doesnt lock on character during death animations (except the huge slime lake one).

Yeah, someone commented on that issue, it was fixed but i guess it just came back? I'll make sure to fix it on v0.4.