Yay, I did it!
The base premise is good for the game, but it has to many started features for a jam game, more ambition of a larger release game and kinda falls short on both. There is some feedback that seems lacking in the ecncounters, which makes them feel stiff and hard to understand. Yes you can equip different stuff, but the combat doesnt seem to change much. Usually two misses then the same damage for a specific enemy.
The boxes are a bit strangely placed and hard to open. The lookaround seems super sensitive which makes it hard to aim. I tried to aim on the enemies a while from a distance, and never being able to hit them, no matter the lookaround aim, that took me a while to realize how the encounters works.
Enemies that dies seems to stay on the screen in its dead state which is a bit confusing when returning to a place again and it has respawned.
Sounds is nice and outlines of the synty assests looks great.
Thank you for the game!