Added that to the project alongside this one, thank you! Works very well. I do have two more questions!
1) Is it possible to remove the quantity menu now that I don't have item quantities? I'm sure I can figure it out with enough tinkering but if there's a quick solution on your end that would be nice too!
2) When using slot based limited inventory, is there a way to set how many slots an item will take up? I'm especially interested in an item taking up no slots at all, just in case I need to give the player a key item regardless of their inventory capacity.
Thanks!