Recommendation: either equip the sword and armor from start or give a warning. I was wondering why the first fight was so hard, only to realize afterwards that I was unequipped.
Recommendation 2: setting to remove the coin animation (it becomes pretty annoying after the 100 times) + auto attack (the party use their basic attack against random enemies until end of combat. You could also add that they prioritize enemy weak against their attack)
Bug: attribute distribution isn't saved. When you reload, you need to attribute them again