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I've decided to try using a standard format for all my feedback this time around. Please excuse me if I come across as overly curt or miss something important about your game. I'm writing these all quite hastily as there are a lot of games in the jam this year!

What I liked

The graphics and sound are bad, but they work well together with the concept of the game.

The gameplay is annoying but surprisingly fun.

It's pretty short, but well paced. The jokes are made, we laugh, then move on before it gets too stale.

The references and how badly the story was butchered.

What I didn't like

I'm struggling to find something. I really liked this entry, to be honest. I guess... it's a 32-bit build in 2020?

Did I think it was so bad it was good?

Absolutely.

My thoughts on the modifier implementation

Plays with impossibility. The first level is impossible to lose, the second is difficult but not impossible, the last seems totally impossible until you realize the trick.

Other remarks

I'm reasonably familiar with Alien but I can see this being kinda baffling and a lot less funny to people who aren't.

Verdict

I really liked this entry and it is definitely so bad it's good.

If you have any questions, comments, queries or concerns, please reply and I'll do my best to get back to you.

Much appreciated that you took this much time for your comments. I do find it valuable when people write a lot of comments and think about the game and try to see what the developer also had in mind. 10/10 for your comment, will check your game in a bit :)