Thanks for playing and the feedback! Yeah, I definitely tuned more on the easy side (which becomes the super-easy side if you get lucky and get a Daze card or two early), which usually seems right for a jam game, but maybe was a mistake this time (especially since I let you retry a floor if you die anyway). I could probably just not drop the daze card until the final dungeon to keep the tension a bit higher for a quick fix =).