Really solid game! The low poly style was *chefs kiss*.
I was super confused about the rubble, and didn't know it was an enemy until I couldn't progress. I think the game could have used an in-game tutorial for sure, a bit of starting dialog/exposition, as well as a mini-map.
The combat effects were super good, the upgrades, as well as the combat system in general. Overall great submission I had fun! Thanks for sharing!