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I'm really enjoying using the godot mcp at the moment. It works really well for me. (using gpt-5.4)

For those who prefer OpenCode instead of Claude Code. This is what I added to the opencode.json file.

"mcp": {
    "godot-mcp-pro": {
             "type": "local",
             "command": ["npx", "/path/to/server/build/index.js"],
             "enabled": true,
             "environment": {
                 "GODOT_MCP_PORT": "6505"
             }
         }
     },

Also if some of you get permission denied when running the mcp, run the following two commands in the terminal:

cd path/to/server/
chmod -R a+x build

This is probably a Linux thing though. 

I've already sent this in an email. Hope it helps.

Thank you for a great product.

(+1)

Thank you so much for sharing this, and for the kind words! Really glad it's working well for you.

And sorry for the late response to your email — I should have addressed the permission issue sooner.

The OpenCode configuration example is super helpful for other users — thanks for posting it here too.

Regarding the permission issue on Linux, you're right — we'll add a chmod step to the build process in the next release so it works out of the box. For now, your workaround is exactly right.

Thanks again for the feedback!

No worries about not replying to the email. I just wanted to share my findings so others didn't need to use time debugging it like I did. :D

(+1)

Just released v1.10.2 with this fix included. Thanks again for reporting it!

That's good! Very fast response! :)