Hi! I've been enjoying this mod quite a lot. I love how the tapping/holding mechanism gives weapons an extra flare of utility to make things more interesting, especially for the energy and shotgun weapons.
I like the melee weapon's block feature too giving you a nice counter-attack.
I had a crazy thought though; what if pressing and holding primary right after the deflection gave you a third functionality to each weapon? Something to give them a brief boost or single stronger attack.
In example,the shotgun could fire off piercing rounds or splay three shots in a wide arc.
The energy weapon could fire off a medium-range bfg style shot for big ambushes that are hard to keep up with."
The Quicksilver's deflective-powered-shot might fire concussive shots that can mildly damage with aoe, but more important are nigh guaranteed to stun to make some larger crowds more manageable.
honestly I'm just having fun thinking these out.
This is a very tightly made mod and a lot of fun, and I love the extra functionality with your Malefactors mod for slicing baddies in half.
Well done!