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Hi,

I’m sorry there was some confusion and frustration in your playthrough! The few playtesters who tried the game during the jam told me (unprompted) that the range felt natural, so perhaps i didn’t give it as critical thought as i should have.

To be honest the save points were a bug-turn-feature, because i wanted to avoid save scumming. But you’re right that that final boss save point should always function. I’ll fix that in the post-jam update.

I’m glad you had fun with it in the end. I agree that my musician (and his flutist!) did a superb job!