Hello! I really enjoyed the game. But i think having boxes were there are no buildings in a city is a bit ugly.
Also i think some production buildings that use material to make another one should only be making things once a time cycle. This would make it so the player would prioritise only making the raw good in a island and then they would have to ship it to another island that has a ton of production buildings to refine that raw good. But i think not all production buildings should have that time cycle thing to keep the game varied.
Also I think the press should also need wooden barrels because it would tie in nicely with the progression because just after getting planks you get the obelisk which makes it easy to get barrels. Also grape juicy should be like a wine barrel thing.
Also while I was trying to taking one of the pics i found a bug where looms would boost eachother. I think it is a bug because it doesn't say that it should do it in its description, but having a building that would get a boost when next to the same building would be cool
But even in it's current state i really enjoyed it, and you don't have to do anything i said here since this is your game, and you should prioritise your own vision for it.
Anyways im looking forward to updates.
Take care!