Thank you so much! Great write-up and play through video, I really appreciate both of them.
I really think you got this game. I intended it as a "puzzle RPG" and although the hit rate was too low (absolutely agree) it seemed like you went through it basically exactly as I hoped most people would. I know what you mean about playing the piano, I have muscle memory for everything including the gear given at the provisions lodge! This was my attempt to play with a M&M 2.5 engine I built that copies M&M 2 UI, but it's not exactly peak UI. I think I'll figure out something more streamlined in the future. Especially adding things like "don't pick a target if there is only 1 target" which is on my TODO list and never got done.
I loved your comment about how the longsword is typically a 2-handed weapon but in RPGs it's only 1 handed - you are so right! Believe it or not I had it as a 2-handed weapon for a while but 2-h weapons were bugged so I changed it at the last minute. I figured "if D&D has 1-handed longswords then I guess I can too".
Sounds absolutely would help. I really think the game would feel much more atmospheric with those, my time management was bad related to that sadly.
I found your play through very entertaining to watch and I really appreciate all I learn about the game watching you play it. Also glad it works on Linux!