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(1 edit)

So I like this foundation. It's got some neatness.

There's something I'm missing. The Netscape is clearly where I'm meant to be going, but the boss is simply overwhelming.

* The skills give at most a 10% bonus or +1 to one thing, for what I can reach.
* Stat points go exponential in cost = diminished returns.
* I can upgrade gear, but the forge destroying on failure is a player-hostile act. There's no vendor for me to buy it from if it screws up (or for me to buy different toys from at all). After about 20% bonus I'm no longer able to reliably hit that spot - a skill check on top of paying money - and so I can't upgrade further, even if it was worth it to do so (damage 9 instead of 8 does not move the needle).

The game says "you should be level 3 to hit this dungeon". I'm level 7 at this point. The boss has 250 HP to my 120 and a global 10% resist on top. I'm screwed! I have 36 stat points and it has 90. I can not win this dps check.

Genuinely what am I missing? The only things I haven't tried - that I'm aware of - are cheating, or doing an implausible amount of grinding to raise stats until I squeak on past.

Update: after reading other comments I did a dumb thing. I reset stats and put 100% into STR. It worked. Boss dead. I... what's the point of stats if the game is explicitly balanced to require a specific build?

(+1)

Comments like this are really valuable to me. They help me spot things I miss about balance from my own perspective. Early game probably turned out harder than I intended. I'll be easing it up a bit in the next update. The other stats are necessary for different builds. For example, once you form a party, you can take on the mage role by investing in INT. A full STR build won't cut it against enemies with high physical resistance. I'll make these builds more accessible to adopt early on, and I'll also provide an alternative for getting items. Have fun!