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(1 edit) (+1)

Yes, to some extent. I'm always making small optimizations but a big portion of performance usage is due to two things:
- particles/effects (options can be added!)

- the fog of war visibility system (which could use some optimizations, but a "lower fidelity" option would have to make some major sacrifices).

It does seem like the game especially suffers on laptops, which is something I plan to look into for future updates too.