7 seconds before the deadline!? Absolute madman!
Instantly recognisable art style, and UI. Very reminiscent previous entries, howeverI didn't find any easter eggs to your previous stuff like I did last year! Only the mousemat. The enemies are much improved this year, and this was elevated by the elemental RPS.
I did have a bug on my first run, whereby the sanctuary door didn't open from the library level. I assumed I had missed something but on the second try everthing worked, so not sure what happened there. I did also have some hitching when the flameflower particles were being instantiated. I couldn't quite work out if it was the transparency forcing a shader recompilation or something else.
Everything else was great though. I've always like your art style, the combat was great and the game was the perfect length for me. Thank you.