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Thanks a lot, friend. Now I was wondering if it's possible to have a lobby that's always open. that doest depend on a player being online

Since it normally depends on the player who created the lobby being connected to that lobby, in order for others to be in that lobby, if there were a way for a lobby to always be open.

As you can see, for now I'm interested in lobby interaction, hehe.

Thanks in advance.

The template uses THNK-P2P extension for online multiplayer, P2P in general requires 1 player at less to open a lobby on his side, in P2P the host player is basically the server, if he leaves, the server will close, in order to make a room open forever, you actually need to host a paid server (there is many online) then connect it with gdevelop, the template currently doesn't support that :)

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Thank u, I would greatly appreciate this possibility in the future,  How are the maps and collision template created? What program is used? I think it's the internal editor of gdevelop.

The maps are basically External tile map object in gdevelop (not the built-in one), so basically you only need Tiled software to edit the map and handle all the collisions easily from there :)

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ok I understand, I learning