I think, I managed to solve the problem the other night caused by slow loading times. Just a piece of really bad code that bricks the game if the stage loaded slowly for whatever reason. Which is why it worked properly after loading it the first time, everything was already cached so it loads faster.
The fix is on the test version on the full game, but it will be pushed into the demo sometime in the future.
And there is certainly more content comming. Dont know when or how much. But were going deeper.