Since you asked :

The perspective and movement are good and the colour change based on the element(s) of a dragon is a nice touch, and so is managing your team. The combat system is a good basis and finding the best way to deal with enemies fast is fun (Shadow Bomb worked great, while I picked Poison at the worst moment as the next enemies were all absorbing the Smog), too bad the enemies never made any damage so it didn't matter as much as it could have.
In the current version the second element of a dragon is never taken into account I guess?
Thanks for sharing!
