Whoa, looks like my phone’s algorithm dragged me to yet another cool corner of the internet—and I’m so glad it did!
Hi dev, stumbled across this project totally by chance, and it’s so fascinating.
I first got into worldbuilding tools while playing the free tabletop game A Perfect Rock with friends. I was trying to make the experience more immersive for them (turns out they were perfectly happy messing around with fruit pits and bones, though). Since the game doesn’t have a version in my language, I even went ahead and translated it myself.
Honestly, I think using this project only to build a single planet would be selling it way short. Going from macro to micro scale would also mean a lot of tough trade-offs. What if you leaned into planet generation and exploration instead? Something like No Man’s Sky, but focused on visiting wildly different worlds and uncovering the weird, unique relationships between alien races shaped by their extreme landscapes and environments.
Full disclosure: I don’t play a ton of games, so this might be a silly half-baked idea, and it’d definitely ramp up the workload. But I just wanted to say I’m really excited about what you’re making.
My English isn’t great, so I leaned on AI for a little help—apologies if anything sounds off. Keep up the amazing work!