An Unreal Engine 5 jam game? In this economy?? It was SOOO good, I loved the snapping mechanic. Very satisfying and very nice-looking. Enjoyed every second of the playthrough. Also, good job on the illuminating game menu :D It was a nice touch. Sometimes the area wouldn't light up upon snapping, but it wasn't a big issue.
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Ureal is grate except for the 600Mogame haha. Thanks for the feedback! Like I mentioned in my other reply, I had the choice between overriding the previous snaps or not displaying the new ones. I wanted to limit spamming, but it’s true that it wasn’t very clear (max 6 waves in the post-process material).
Thanks again for the feedback. I’ll keep working on polishing the game and adding all my ideas. If you’re interested, I can keep you updated. Thanks again!