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Hey! My name is Zach, and I’m a Unity developer with 3+ experience building small-to-mid scope projects, especially systems-heavy and gameplay-focused games.

A lot of my work has involved prototyping mechanics, building gameplay loops, creating UI systems, handling scene setup/prefabs, and iterating quickly from idea to implementation. I’m especially interested in projects with strong atmosphere and unique art direction, and your skeleton cook / magical ingredient concept really stood out to me.

I also enjoy puzzle and exploration design, especially when it comes to environmental storytelling, mood, and making spaces feel memorable even at a small scale. Your focus on a short, polished, cohesive experience is exactly the kind of project I’d love to help with.

You can check out some of my work here:

Itch.io: gengoattt.itch.io GitHub: github.com/GenGoattT  LinkedIn: linkedin.com/in/zach-russelo-2a556b3a0/

I’d definitely be interested in chatting more if you think I could be a good fit.