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Visually impressive game especially for a 3D game (in 48 hours!). Also the UI is gorgeous.

Overall the game still feels a bit overscoped. There is a lot it is trying to do, that it ends up not doing much well. To me the level design felt confusing, the controls (especially the body switching) felt clunky so much so, that it felt like doing random things rather than actually solving a puzzle.

On the other hand, the atmosphere feels pretty good. Sounds and music work well with the environment which adds to the immersion. While there is a story, it feels vague and is basically a wall of text at the start and at the end. Then there are endings based on your decisions about the guards, which I didn't really understand.

To summarize, I really like the concept, it is interesting and quite unique. It was very ambitious and you got very close to actualizing it well, if you had like a day more. And while the final prouduct isn't as polished as it deserves, it doesn't take away much from the achivement you have all accomplished. Great job!