Very cool concept for a mechanic. Also great use of the ingredients.
The final version is actually pretty well balanced and the environment supports it (cobwebs). AI is also well balanced so the difficulty is managable (although it is hard). The artsytle works well with everything so no copmlaints there.
What I was missing was some music to further sell me on the environment. I liked the story, but there could have been more. There is no benefit to actually fighting the enemies, so just dodging them feels optimal (which might not be the best game design). Also the game felt a bit short but that is understandable for a game jam game.
Good job!