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I'd like to preface this by saying I was playing on browser. 

This game is really good, except for a few things: firstly, food didn't seem to do anything aside from be used for quests. Secondly, the game froze before battles, or when I tried to make a new campaign not in the first option. Thirdly, whenever I upgraded units, they didn't keep the upgrades if I reopened the upgrade tab. This aforementioned upgrade tab took me two hours to find. Finally, the villages don't produce any of the materials required for the late game, e.g. iron ingots, ale, axes, etc. The villages that could produce these always seem to have the workers assigned as idle.

But aside from that, this game is great. Nice graphics, good animations, satisfying battles, you have the groundwork for a great game, and the issues I experienced might just be a browser thing. Good job. 9/10. ;D

Thanks for checking it out, and thanks for the useful feedback!

The web build is really not well optimised and is quite constrained with godot, so I think it can freeze sometimes. I will try and improve that a bit!
I've got a change incoming that puts the various 'army, inventory, factions, quests, skills' buttons in a bar at the bottom of the screen. I hadn't even considered that players had to magically know that tab opens the menu. 
The economy needs some real balance work to make these kinds of materials available. I'll look into these idle villagers and beat them into order!