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Very nice concept, however I am deeply disappointed that with so many talented people looking for a team to work together you still made the decision to use AI to code your game. This could’ve been a moment for growth or meeting new people but instead the Plagiarizer 9000 was used to develop a part of the game a real human being would’ve loved to make.

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sorry to have disappointed you (tut mir leid) - I’ve partnered up with various people during the past 20+ years, sometimes successful but more often not.  Invested countless hours building concepts, art and animation never to be released.

So I see this as an opportunity to finally be able to have a creative outlet, and share my game ideas and see prototypes come alive.

I’m aware that a lot of developers, designers and other professions are currently feeling the impact of ai (trust me I’m one of them!) - however we will have to adapt, and make the best of the tools available to us, without killing creativity, curiosity and craftsmanship.