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New Update 16(b)!
Here is the uncurated change log, enjoy :D.

Fixed quit button not working on windows builds

Added new wisdom miner icon

created new windows steam build

- when bomb takes damage, it will explode early.

can now go to main menu from character select screen.

removed level unlock upgrades until new levels are interesting

fixed issue with game running slow when playing lumberjack

Improved multi upgrade of customers in company store

added debugging to hunt down fix for slow hammer and scoring when multiple customers are added

Updated signing bonus contract art

updated signing bonus xp text

added debug testing for signing bonus setup adding in power plant

removed unnecessary debugging logs

added button for adding signing bonus to company stores for faster iteration when testing.

set items to choose from back to 2, from 3

added signing bonuses for all valid customers

fixed error thrown when choosing new customer with main ui button.

added new showSigningBonusChoices to show list of available options

added new tool rewards for signing bonuses for all customers

added xpbuff that levels up customers and animates it, and unlocks new upgrade rewards

added new signature icon for getting signing bonus from customer

added new felling axe image.

updated chime to increase in pitch when upgrading character multiple times.

fixed clean coal panel staying around too long

fixed scrollsCount not resetting when resetting data.

fixed scrollsCount adding when clicking on any in progress unlock in progression screen

fix issue with duplicates showing up (now hammer will not show up as an upgrade option.

json is now the data that matters, if you change completion or confirmation it will now persist to scriptable data

(this is helpful for testing and updates.

bomb does 3 damage now

bomb damage upgrade adds 3 damage.

bombs now pulse with their range to indicate they are live and where they will attack

improved refresh animations, added settling and screen shake

fixed scaling issue with timer

fixed near end clock alert stacking problem

adding refresh animation for each round

improved refresh animation, effects and sounds

added debug add refreshes button

fixed log issue when completing at end. could cause double/triple scoring

hopefully fixed tool bug.

added keys for swapping tools

fixed some feedback items like debug text, button art, etc

improved scoring and customer upgrade juice

color wheel par celebration fades away over time.

added scrolls currency, added stats page, added scrolls text imogi

changed scrolls icon on main menu and progression.

fixed guaranteed blocks being effected permanently by use (make them invincible)

updated unearthed to better use groups, so multiplier didn't work oddly

added indications on unlock items before they are confirmed

added notification Indicator to simplify notifications for future features

when confirming unlock a sound is made. need to add an upgrade currency.

added progression menu alert that gets you to click on the new progression items

updated avalanche numbers to be 3/4 instead of 3/6. removed gem rewards for all but stone upgrades

updated gem unearth icon and description

added brittle stone that takes one less hit.

added preset manager updates to improve import to hopefully not make sprites import as multiple by default

unearthed rule now works for gems below other gems too

removed pendant upgrade for jeweler rules since they now collide

fixed issue with webgl serialization not working

fixed build number