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Yea, I finally did it. Took me about an hour and a half, but I did die two times and had to restart. The game became a bit easier when I realized that you don't have to finish the mobs of since they wont regenerate. And to use potions as soon as it gets close to take you out. I had some issues navigating the menus, and I pressed wrong buttons repeatedly, but I think it was fine. I'm just not very used to these games, don't play them that often.

Thank you for a great game. Best graphics ever. Those legs are wide...

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Thanks for investing so much time in my odd little game! :-) It can be completed in about 30mins if you know which enemies hold the Dragon Stones. Sorry about the awkward UI, it grew organically and is difficult to change; my next iteration of this engine will have a completely redesigned UI. The great thing about the DC jam is that I'm getting so much useful feedback from people who really like playing this type of game. Look forward to trying out Louvre Heist.

PS Glad you liked the 'so-real-you-could-almost-be-there' 1980s graphics, lol.

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I have thought of making a retro game for this jam several times, but I always feel like I want to try something else, something new. Maybe some day Ill do one of these instead. They are a bit daunting to get into, but once you do they are fun to play, usually.